February 8th, 2010 Kiirel
Last week, we had the 2 (and 6) year anniversaries of when URU was canceled. On that day, one of the NPCs from the game posted on their in-character forum. Thus began the lead up to today. For a while now, they’ve been promising us the source code for the game. As of today, they have taken the first steps toward that by opening a game shard. Myst Online is now available for free to the masses; anyone who wants to can download the client and play.
I’m still waiting to get the source (well, I really just want the source for the tools so I can try porting them to Maya), but this is a great step.
I would ramble, but I have stuff to do. So, I leave you with that.
-K
Posted in Uncategorized, Games |
February 6th, 2010 Kiirel
Apparently, word of my skillset is getting around. Britt (one of the new professors; the one I had that little tiff with in A-term) runs a figure-drawing workshop every week. I don’t go, but I know several people that do. I’m told that at the one this week, someone idly mention to a friend that they were having trouble with something Maya related. Someone else then said something to the effect of “have you asked Elliot?”.
I guess I must do a good job when I TA (I’m not this term), because random people are passing around that I’m the go-to guy for help in Maya. As nice as it is to be appreciated, I really hope this doesn’t get out of hand, heh.
-K
Posted in Projects |